Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Master of Sun attacks in a twinkle of an eye, so enemy can't succesfully defend himself. This amazing unit releases huge amounts of sun energy in one point. This ability allows him to focus the sun rays 6 times on a target.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit can use one move to teleport between any two empty villages controlled by its side.
Advances from: | Golden Warrior |
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Advances to: | |
Cost: | 18 |
HP: | 60 |
Movement: | 5 |
XP: | 60 |
Level: | 4 |
Alignment: | lawful |
ID | I8 Kharos_SunMasterofsun |
Abilities: | teleport |
ultraspeed arcane | 10 - 3 melee | precision | |
light focusing arcane | 7 - 6 ranged | magical |
Resistances: | |
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blade | -30% |
pierce | -20% |
impact | -20% |
fire | 0% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Defence |
---|---|---|
Castle | 1 | 70% |
Cave | 2 | 60% |
Coastal Reef | 2 | 50% |
Deep Water | 99 | 40% |
Flat | 1 | 70% |
Forest | 2 | 70% |
Frozen | 2 | 70% |
Hills | 2 | 70% |
Impassable | 99 | 20% |
Mountains | 3 | 70% |
Mushroom Grove | 2 | 70% |
Sand | 2 | 50% |
Shallow Water | 2 | 50% |
Swamp | 2 | 50% |
Unwalkable | 99 | 20% |
Village | 1 | 70% |